Battle.net: New Bnet Integration Shown In StarCraft II UI, World of Warcraft Implications Pondered (Video)

I’ve never been a big fan of RTS games, primarily because I don’t multi-task well and managing all those units and construction and such is usually a bit too much for me. Throw in competitive play and I’m bound to have one sad losing experience after another. I guess that explains why my first foray into Blizzard’s games was with World of Warcraft, and it’s RTS style titles. Regardless, I’m throwing that all to the wind and giving StarCraft II a nice long look when it comes out.

Closed beta recently began for SC2, and a… Read >>

Allods Online: At The Right Place In The Right Time

There has been allod alot of buzz about Allods Online recently. The game just launched after several weeks of closed and then open beta, and the game has plenty of promise. Many will put the game in the “WoW clone” category, and others will defend it’s twist on the proven themepark mmo formula.

This is not a review of the game per se, but so far my opinion is that it is solid and worth giving a shot. There is great value in the game, especially since it is free to download and play… Read >>

Because We Demand It: 10 Things Our Online Games Should Have

1.  PVP and PVE balance

Dismiss one play style or the other at your own peril.  There is a reason that games like Call of Duty have single player campaigns, and World of Warcraft has battlegrounds.  Both styles of game play provide a good mix of experiences for the player, and draw a wider range of gamers to a given title.  Having both in an online game seems just about mandatory for today’s games.

Many games pit the player versus the environment.  Via developer scripted battles and non player characters,  these games give their audience a great experience

Syp’s Quips: Dear Dr. Wily

Need help with your short game or end game? Suffering from an embarrassing rash of altitis? Can’t tell the difference between a noob, a newbie, and a n00b? Then pose your conundrum to Syp, the MMO Master, and prepare yourself to be rocked by advice from a gamer who truly knows what “/afk” means. No question is too serious; no answer is too silly!

Dear Syp,

Every day that I’m at work, my co-workers ask me what I did the previous night. Now I know they’re expecting answers like “went to the… Read >>

You: Fan or Fanboy?

Are you a fan or a fanboy?

In most dictionaries, a fan is defined as “an enthusiastic devotee, follower, or admirer of a sport, pastime, celebrity, etc.”  A fanboy as defined by the Urban dictionary, is “a passionate fan of various elements of geek culture (e.g. sci-fi, comics, Star Wars, video games, anime, hobbits, etc.), but who lets his passion override social graces.”

How does this affect the MMO world?  People can become very passionate about their game.  Those that play MMO’s, for instance, tend to spend a lot of time… Read >>

Success: A Blizzard Entertainment Timeline

Why is World of Warcraft so successful?

Raptr, a social media networking tool for gamers has clocked 4,070,029 play hours in their database at  an average of 35,000 players daily. These numbers are staggering when viewed in the realization that 35 thousand players (just in Raptr alone) have clocked 4 million hours of game time.

Now if we could see Blizzard’s database numbers for all 5 years the game has been out, multiply that by all the average 14.99 monthly subscription numbers and then the ‘additional’ services they offer at a highly over priced… Read >>

World of Warcraft: Account “Hacking” out of Control

Last night, I logged in to my WoW account, got a request to join my guild for a raid, then sat there for 10 minutes. Eventually, the guild’s second in command came on the Vent to apologize for the delay, then explained to us that the guild leader (who has like 5 level 80’s) got hacked and that all of his gear and everything from the guild bank was gone. One of the guys in Casualties of War (which is where all my other characters are) also got hacked a while back, and just got his account back… Read >>