Browsing all posts tagged with Warhammer Online.

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Warhammer Online: The basics of macros and scripting

This article was one of the most popular posts on my old site, A Wall of Text.  I’m reposting it here by request as the old site is no longer available. I recently took a few hours to finally dig into the Warhammer Online: Age of Reckoning’s macro and scripting system. I had been meaning [...]

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That Dreadful MMO Feeling: BioWare Facing An Up Hill Battle with Star Wars: The Old Republic

With gaming conference season kicking off again, BioWare is all over the gaming blogs due to GDC interviews about it’s upcoming Star Wars: The Old Republic. I’m sure PAX will bring more info about the game, as will every other conference on the tour, so we’ll eventually see more details about the game come to [...]

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Because We Demand It: 10 Things Our Online Games Should Have

1.  PVP and PVE balance Dismiss one play style or the other at your own peril.  There is a reason that games like Call of Duty have single player campaigns, and World of Warcraft has battlegrounds.  Both styles of game play provide a good mix of experiences for the player, and draw a wider range [...]

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Syp’s Quips: Gaming On The Mind

Need help with your short game or end game?  Suffering from an embarrassing rash of altitis?  Can’t tell the difference between a noob, a newbie, and a n00b?  Then pose your conundrum to Syp, the MMO Master, and prepare yourself to be rocked by advice from a gamer who truly knows what “/afk” means.  No [...]

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Syp’s Quips: Everything Else Is Child’s Play

Need help with your short game or end game?  Suffering from an embarrassing rash of altitis?  Can’t tell the difference between a noob, a newbie, and a n00b?  Then pose your conundrum to Syp, the MMO Master, and prepare yourself to be rocked by advice from a gamer who truly knows what “/afk” means.  No [...]