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	<title>Comments on: OnLive: It Works On Your iPhone Too</title>
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	<link>http://imtalkingames.com/2009/11/13/onlive-on-iphone/</link>
	<description>A blog about games, the gamers that play them, and the companies that make them.</description>
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		<title>By: heartlessgamer</title>
		<link>http://imtalkingames.com/2009/11/13/onlive-on-iphone/comment-page-1/#comment-2422</link>
		<dc:creator>heartlessgamer</dc:creator>
		<pubDate>Sun, 22 Nov 2009 20:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://imtalkingames.com/?p=917#comment-2422</guid>
		<description>Depends on the game.  Some games will not require outside servers and will be completely hosted via OnLive.  Some games, of course, will require going through a 3rd party server somewhere and thats double dipping.  However, for most MMOs, they are usually parked right the backbone of the Internet in a data center and bandwidth is rarely an issue for them.  Its usually the last mile to your house thats the problem.  So, between On Live&#039;s servers and the game&#039;s servers, it will be nothing compared to your latency at your house.</description>
		<content:encoded><![CDATA[<p>Depends on the game.  Some games will not require outside servers and will be completely hosted via OnLive.  Some games, of course, will require going through a 3rd party server somewhere and thats double dipping.  However, for most MMOs, they are usually parked right the backbone of the Internet in a data center and bandwidth is rarely an issue for them.  Its usually the last mile to your house thats the problem.  So, between On Live&#8217;s servers and the game&#8217;s servers, it will be nothing compared to your latency at your house.</p>
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		<title>By: Gordon McLachlan</title>
		<link>http://imtalkingames.com/2009/11/13/onlive-on-iphone/comment-page-1/#comment-2383</link>
		<dc:creator>Gordon McLachlan</dc:creator>
		<pubDate>Sun, 15 Nov 2009 17:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://imtalkingames.com/?p=917#comment-2383</guid>
		<description>I&#039;m really worried about the whole bandwidth side of things. I mean, essentially you&#039;re transmitting the data twice right? One to the onLive service and then from their service to the gamer servers? And then all of the way back again? Hmm.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really worried about the whole bandwidth side of things. I mean, essentially you&#8217;re transmitting the data twice right? One to the onLive service and then from their service to the gamer servers? And then all of the way back again? Hmm.</p>
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		<title>By: heartlessgamer</title>
		<link>http://imtalkingames.com/2009/11/13/onlive-on-iphone/comment-page-1/#comment-2380</link>
		<dc:creator>heartlessgamer</dc:creator>
		<pubDate>Sun, 15 Nov 2009 15:29:21 +0000</pubDate>
		<guid isPermaLink="false">http://imtalkingames.com/?p=917#comment-2380</guid>
		<description>Often missed in these discussions is that the iPhone and most mobile processors can not process the video stream required to make this functional.  Tech demo only and I doubt a reality anytime soon.</description>
		<content:encoded><![CDATA[<p>Often missed in these discussions is that the iPhone and most mobile processors can not process the video stream required to make this functional.  Tech demo only and I doubt a reality anytime soon.</p>
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		<title>By: Scarybooster</title>
		<link>http://imtalkingames.com/2009/11/13/onlive-on-iphone/comment-page-1/#comment-2378</link>
		<dc:creator>Scarybooster</dc:creator>
		<pubDate>Fri, 13 Nov 2009 22:23:08 +0000</pubDate>
		<guid isPermaLink="false">http://imtalkingames.com/?p=917#comment-2378</guid>
		<description>I don&#039;t understand why they are doing OnLive. Who is funding this witchcraft? (I used witchcraft in an old man voice. I really don&#039;t think it is some hocus pocus. I just think it is very futuristic and I don&#039;t understand it)

This reminds me of Natal. What&#039;s the point of that and when do they think these new technologies will be out. I can see people playing WoW screaming at their monitor to move... Wait they already do that. 

OnLive seems cool, but is there going to he a hefty service fee. OnLive service fee $$ internet connection $$ and monthly MMO fee $$. We just added more $$ than we have now with the same gaming experiance as before. I could be wrong. I haven&#039;t researched it enough and my ignorant comment shows. 

I&#039;m not coined an ITG! Troll lol</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand why they are doing OnLive. Who is funding this witchcraft? (I used witchcraft in an old man voice. I really don&#8217;t think it is some hocus pocus. I just think it is very futuristic and I don&#8217;t understand it)</p>
<p>This reminds me of Natal. What&#8217;s the point of that and when do they think these new technologies will be out. I can see people playing WoW screaming at their monitor to move&#8230; Wait they already do that. </p>
<p>OnLive seems cool, but is there going to he a hefty service fee. OnLive service fee $$ internet connection $$ and monthly MMO fee $$. We just added more $$ than we have now with the same gaming experiance as before. I could be wrong. I haven&#8217;t researched it enough and my ignorant comment shows. </p>
<p>I&#8217;m not coined an ITG! Troll lol</p>
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